April 25, 2024
ICT

Gesture Recognition Market Size To Rake USD 116.79 Bn By 2032

The gesture recognition market size is poised to grow by USD 116.79 billion by 2032 from USD 116.79  billion in 2022, exhibiting a CAGR of 19.04% during the forecast period 2023-2032. 

Gesture Recognition Market Size 2023 To 2032


Key Takeaways:

  • North America dominated the global market in 2022.
  • By Technology, the Touch-based gesture recognition segment held the largest market share in 2022.
  • By End User, the automobile segment retained a dominating market share in 2022.

Precedence Research has conducted a comprehensive market study that provides valuable insights into the performance of the market during the forecast period. The study identifies significant trends that are shaping the growth of the Gesture recognition market. In this recently published report, essential dynamics such as drivers, restraints, and opportunities are highlighted for both established market players and emerging participants involved in production and supply.

To begin with, the Gesture recognition Market report features an executive summary that offers a concise overview of the marketplace. It outlines the key players and industry categories expected to have an impact on the market in the coming years. The executive summary provides an unbiased summary of the market.

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Gesture Recognition Market Report Scope

Report Coverage Details
Market Size in 2023 USD 24.33 Billion
Market Size by 2032 USD 116.79 Billion
Growth Rate from 2023 to 2032 CAGR of 19.04%
Largest Market North America
Base Year 2022
Forecast Period 2023 to 2032
Segments Covered By Technology and By End-user
Regions Covered North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa

Read More: Sustainable Finance Market Size To Rake USD 29,111.04 Bn By 2032

The empirical study on the global Gesture recognition market primarily focuses on the drivers in subsequent sections. It demonstrates how changing demographics are projected to influence the supply and demand dynamics in the Gesture recognition Market. Our market report for the Gesture recognition market also delves into the significant rules and regulations that are likely to impact the future growth of this sector. Moreover, in order to comprehend the underlying demand factors, industry experts have provided insights into its fundamental origins.

Top Key Players:

  • Microsoft Corporation
  • Apple Inc.
  • Google LLC
  • Intel Corporation
  • Qualcomm Technologies, Inc.
  • Samsung Electronics Co., Ltd.
  • Sony Corporation
  • Infineon Technologies AG
  • Texas Instruments Incorporated
  • Microchip Technology Inc.
  • Cognitec Systems GmbH
  • Eyesight Technologies Ltd.
  • Gesture Tek Inc.
  • Soft Kinetic (Sony Depth sensing Solutions)
  • Omron Corporation

Data Sources and Methodology

To gather comprehensive insights on the Global Gesture recognition Market, we relied on a range of data sources and followed a well-defined methodology. Our approach involved interactions with industry experts and key stakeholders across the market’s value chain, including management organizations, processing organizations, and analytics service providers.

We followed a rigorous data analysis process to ensure the quality and credibility of our research. The gathered information was carefully evaluated, and relevant quantitative data was subjected to statistical analysis. By employing robust analytical techniques, we were able to derive meaningful insights and present a comprehensive overview of the Global Gesture recognition Market.

The most resonating, simple, genuine, and important causes because of which you must decide to buy the Gesture recognition market report exclusively from precedence research

  • The research report has been meticulously crafted to provide comprehensive knowledge on essential marketing strategies and a holistic understanding of crucial marketing plans spanning the forecasted period from 2023 to 2032.

Key Features of the Report:

  • Comprehensive Coverage: The report extensively encompasses a detailed explanation of highly effective analytical marketing methods applicable to companies across all industry sectors.
  • Decision-Making Enhancement: It outlines a concise overview of the decision-making process while highlighting key techniques to enhance it, ensuring favorable business outcomes in the future.
  • Articulated R&D Approach: The report presents a well-defined approach to conducting research and development (R&D) activities, enabling accurate data acquisition on current and future marketing conditions.

Gesture Recognition Market Segmentation:

By Technology

  • Touch-based Gesture Recognition
  • Touchless Gesture Recognition

By End User

  • Automotive
  • Healthcare
  • Consumer Electronics
  • Gaming
  • Aerospace
  • Defense

By Geography

  • North America
  • Europe
  • Asia-Pacific
  • Latin America
  • Middle East and Africa

Reasons to Consider Purchasing the Report:

  • Enhance your market research capabilities by accessing this comprehensive and precise report on the global Gesture recognition market.
  • Gain a thorough understanding of the overall market landscape and be prepared to overcome challenges while ensuring robust growth.
  • Benefit from in-depth research and analysis of the latest trends shaping the global Gesture recognition market.
  • Obtain detailed insights into evolving market trends, current and future technologies, and strategic approaches employed by key players in the global Gesture recognition market.
  • Receive valuable recommendations and guidance for both new entrants and established players seeking further market expansion.
  • Discover not only the cutting-edge technological advancements in the global Gesture recognition market but also the strategic plans of industry leaders.

Table of Content

Chapter 1. Introduction

1.1. Research Objective

1.2. Scope of the Study

1.3. Definition

Chapter 2. Research Methodology (Premium Insights)

2.1. Research Approach

2.2. Data Sources

2.3. Assumptions & Limitations

Chapter 3. Executive Summary

3.1. Market Snapshot

Chapter 4. Market Variables and Scope 

4.1. Introduction

4.2. Market Classification and Scope

4.3. Industry Value Chain Analysis

4.3.1. Raw Material Procurement Analysis

4.3.2. Sales and Distribution Channel Analysis

4.3.3. Downstream Buyer Analysis

Chapter 5. COVID 19 Impact on Gesture Recognition Market 

5.1. COVID-19 Landscape: Gesture Recognition Industry Impact

5.2. COVID 19 – Impact Assessment for the Industry

5.3. COVID 19 Impact: Global Major Government Policy

5.4. Market Trends and Opportunities in the COVID-19 Landscape

Chapter 6. Market Dynamics Analysis and Trends

6.1. Market Dynamics

6.1.1. Market Drivers

6.1.2. Market Restraints

6.1.3. Market Opportunities

6.2. Porter’s Five Forces Analysis

6.2.1. Bargaining power of suppliers

6.2.2. Bargaining power of buyers

6.2.3. Threat of substitute

6.2.4. Threat of new entrants

6.2.5. Degree of competition

Chapter 7. Competitive Landscape

7.1.1. Company Market Share/Positioning Analysis

7.1.2. Key Strategies Adopted by Players

7.1.3. Vendor Landscape

7.1.3.1. List of Suppliers

7.1.3.2. List of Buyers

Chapter 8. Global Gesture Recognition Market, By Technology

8.1. Gesture Recognition Market, by Technology, 2023-2032

8.1.1. Touch-based Gesture Recognition

8.1.1.1. Market Revenue and Forecast (2020-2032)

8.1.2. Touchless Gesture Recognition

8.1.2.1. Market Revenue and Forecast (2020-2032)

Chapter 9. Global Gesture Recognition Market, By End User

9.1. Gesture Recognition Market, by End User, 2023-2032

9.1.1. Automotive

9.1.1.1. Market Revenue and Forecast (2020-2032)

9.1.2. Healthcare

9.1.2.1. Market Revenue and Forecast (2020-2032)

9.1.3. Consumer Electronics

9.1.3.1. Market Revenue and Forecast (2020-2032)

9.1.4. Gaming

9.1.4.1. Market Revenue and Forecast (2020-2032)

9.1.5. Aerospace

9.1.5.1. Market Revenue and Forecast (2020-2032)

9.1.6. Defense

9.1.6.1. Market Revenue and Forecast (2020-2032)

Chapter 10. Global Gesture Recognition Market, Regional Estimates and Trend Forecast

10.1. North America

10.1.1. Market Revenue and Forecast, by Technology (2020-2032)

10.1.2. Market Revenue and Forecast, by End User (2020-2032)

10.1.3. U.S.

10.1.3.1. Market Revenue and Forecast, by Technology (2020-2032)

10.1.3.2. Market Revenue and Forecast, by End User (2020-2032)

10.1.4. Rest of North America

10.1.4.1. Market Revenue and Forecast, by Technology (2020-2032)

10.1.4.2. Market Revenue and Forecast, by End User (2020-2032)

10.2. Europe

10.2.1. Market Revenue and Forecast, by Technology (2020-2032)

10.2.2. Market Revenue and Forecast, by End User (2020-2032)

10.2.3. UK

10.2.3.1. Market Revenue and Forecast, by Technology (2020-2032)

10.2.3.2. Market Revenue and Forecast, by End User (2020-2032)

10.2.4. Germany

10.2.4.1. Market Revenue and Forecast, by Technology (2020-2032)

10.2.4.2. Market Revenue and Forecast, by End User (2020-2032)

10.2.5. France

10.2.5.1. Market Revenue and Forecast, by Technology (2020-2032)

10.2.5.2. Market Revenue and Forecast, by End User (2020-2032)

10.2.6. Rest of Europe

10.2.6.1. Market Revenue and Forecast, by Technology (2020-2032)

10.2.6.2. Market Revenue and Forecast, by End User (2020-2032)

10.3. APAC

10.3.1. Market Revenue and Forecast, by Technology (2020-2032)

10.3.2. Market Revenue and Forecast, by End User (2020-2032)

10.3.3. India

10.3.3.1. Market Revenue and Forecast, by Technology (2020-2032)

10.3.3.2. Market Revenue and Forecast, by End User (2020-2032)

10.3.4. China

10.3.4.1. Market Revenue and Forecast, by Technology (2020-2032)

10.3.4.2. Market Revenue and Forecast, by End User (2020-2032)

10.3.5. Japan

10.3.5.1. Market Revenue and Forecast, by Technology (2020-2032)

10.3.5.2. Market Revenue and Forecast, by End User (2020-2032)

10.3.6. Rest of APAC

10.3.6.1. Market Revenue and Forecast, by Technology (2020-2032)

10.3.6.2. Market Revenue and Forecast, by End User (2020-2032)

10.4. MEA

10.4.1. Market Revenue and Forecast, by Technology (2020-2032)

10.4.2. Market Revenue and Forecast, by End User (2020-2032)

10.4.3. GCC

10.4.3.1. Market Revenue and Forecast, by Technology (2020-2032)

10.4.3.2. Market Revenue and Forecast, by End User (2020-2032)

10.4.4. North Africa

10.4.4.1. Market Revenue and Forecast, by Technology (2020-2032)

10.4.4.2. Market Revenue and Forecast, by End User (2020-2032)

10.4.5. South Africa

10.4.5.1. Market Revenue and Forecast, by Technology (2020-2032)

10.4.5.2. Market Revenue and Forecast, by End User (2020-2032)

10.4.6. Rest of MEA

10.4.6.1. Market Revenue and Forecast, by Technology (2020-2032)

10.4.6.2. Market Revenue and Forecast, by End User (2020-2032)

10.5. Latin America

10.5.1. Market Revenue and Forecast, by Technology (2020-2032)

10.5.2. Market Revenue and Forecast, by End User (2020-2032)

10.5.3. Brazil

10.5.3.1. Market Revenue and Forecast, by Technology (2020-2032)

10.5.3.2. Market Revenue and Forecast, by End User (2020-2032)

10.5.4. Rest of LATAM

10.5.4.1. Market Revenue and Forecast, by Technology (2020-2032)

10.5.4.2. Market Revenue and Forecast, by End User (2020-2032)

Chapter 11. Company Profiles

11.1. Microsoft Corporation

11.1.1. Company Overview

11.1.2. Product Offerings

11.1.3. Financial Performance

11.1.4. Recent Initiatives

11.2. Apple Inc.

11.2.1. Company Overview

11.2.2. Product Offerings

11.2.3. Financial Performance

11.2.4. Recent Initiatives

11.3. Google LLC

11.3.1. Company Overview

11.3.2. Product Offerings

11.3.3. Financial Performance

11.3.4. Recent Initiatives

11.4. Intel Corporation

11.4.1. Company Overview

11.4.2. Product Offerings

11.4.3. Financial Performance

11.4.4. Recent Initiatives

11.5. Qualcomm Technologies, Inc.

11.5.1. Company Overview

11.5.2. Product Offerings

11.5.3. Financial Performance

11.5.4. Recent Initiatives

11.6. Samsung Electronics Co., Ltd.

11.6.1. Company Overview

11.6.2. Product Offerings

11.6.3. Financial Performance

11.6.4. Recent Initiatives

11.7. Sony Corporation

11.7.1. Company Overview

11.7.2. Product Offerings

11.7.3. Financial Performance

11.7.4. Recent Initiatives

11.8. Infineon Technologies AG

11.8.1. Company Overview

11.8.2. Product Offerings

11.8.3. Financial Performance

11.8.4. Recent Initiatives

11.9. Texas Instruments Incorporated

11.9.1. Company Overview

11.9.2. Product Offerings

11.9.3. Financial Performance

11.9.4. Recent Initiatives

11.10. Microchip Technology Inc.

11.10.1. Company Overview

11.10.2. Product Offerings

11.10.3. Financial Performance

11.10.4. Recent Initiatives

Chapter 12. Research Methodology

12.1. Primary Research

12.2. Secondary Research

12.3. Assumptions

Chapter 13. Appendix

13.1. About Us

13.2. Glossary of Terms

About Us:

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